EMG Pattern Analysis for A Hemiplegic Boy While Using VR-Glasses by Michael Jung in Research in Medical & Engineering Sciences
This is a case report about a 12-year old boy
with a spastic hemiplegia receiving therapy via VR glasses. The researchers try
to demonstrate that the use of VR glasses showing 3-dimensional video sequences
can stimulate the affected side of the brain comparable to mirror therapy.
Therefore, the researchers videotaped ambidextrous 3-dimensional video
sequences (actions) in an ego-perspective. An EMG pattern analysis demonstrate
a tone influencing effect of the VR-glasses on this boy`s spastic upper limb.
These first results lead to a greater RCT in this field.
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